Problem of the month: July 2019

A previously unreleased endgame problem.

BULLETPROOF STRATEGY

TURN: WHITE
LEVEL: A BIT TECHNICAL

5-4. Your turn. You play White and you win in 4 moves.
Both sides play in an energy efficiency mode, trying to move as few marbles as possible for the same result.
There may be several solutions.

FightClub

Access all monthly problems.

Advertisements

Problem of the month: June 2019

June 34, 2019 ^^’

A previously unreleased endgame problem.

DEAD ON THE FOURTH OF JULY

TURN: BLACK
LEVEL: MEDIUM

5-5. You play Black. White just saved his skin by leaving D8. But his nightmare will continue: Black win in 3 moves* (by moving as few marbles as possible).

FightClub

*Black plays 3 moves, White plays 2 moves. Total: 5 “half-moves”.

Access all monthly problems.

Problem of the month: May 2019

A previously unreleased endgame problem. I dedicate it to my friend Vincent Frochot (:

SIDE EFFECTS

TURN: WHITE
LEVEL: QUITE BEGINNER-FRIENDLY

5-5. You play White. Black just dodged your attack by playing a side move (e8f9d8). Now it’s your turn. In any case, you win in 3 moves (:

FightClub

Access all monthly problems.

Problem of the month: February 2019

A previously unreleased endgame problem.

LIKE AN EJECT MACHINE

TURN: BOTH
LEVEL: EASIER WITH WHITE (^_-)—☆

The way I like it
Is the way it is:
The one who moves first
Is the one who wins
Like an, like an eject machine, man!
Movin’, doin’ it, you know
Can I count it off?

James B. White, Get Up (I Feel Like Being An) Eject Machine q:


James Brown in 1950.

You wanna hear it like it did on the top fellas? (Yeah!)

FightClub

Access all monthly problems.